PLUG-INS / SKETCHUP

MATERIALHAUS for SketchUp

SketchUp 2024–2025WindowsBetav1.2.2

Your MATERIALHAUS library in a panel beside the model. Select faces, click a material, and it goes on at the size it measures in the world.

SketchUp 2024 with the MATERIALHAUS library panel open beside a small room: brick walls, a travertine floor, an oak table and a terrazzo bench, each applied from the panel.
SketchUp 2024. Five materials applied from the panel, each at its real size: the brick is 215 × 65 mm with a 10 mm joint.

FROM INSIDE THE PROGRAM

The size holds inside the software too.

The In this model tab: the brick texture reads 2.295 × 1.020 m, with the warning that it was rescaled in SketchUp and a Reset to real size button.
Someone stretched the brick by hand. The panel notices: the texture is 2.295 × 1.020 m, not the 1.350 × 0.600 m it was made at.
After Reset to real size: the brick texture reads 1.350 × 0.600 m again and the bricks on the wall are back at their size.
One click on Reset to real size: 1.350 × 0.600 m again, on every face that uses it.

WHAT IT DOES

  1. 01

    Select faces, groups or components and click a material. It goes on in one undo step.

  2. 02

    Select nothing and the paint bucket is picked up with the material, ready for the next face you click.

  3. 03

    The texture arrives at the real-world size it covers, not at whatever size the image happens to be.

  4. 04

    Apply the same material twice and the one in the model is reused — no “Travertine (2)”.

  5. 05

    If a texture is rescaled by hand, the panel notices and puts it back to its real size in one click.

  6. 06

    Ready-made: the collection and 800+ CC0 scans, a click away. The material is made in your library and applied.

  7. 07

    Save any material in the model to MATERIALHAUS, with its texture at the size SketchUp shows it.

  8. 08

    The full MATERIALHAUS editor opens in a window inside SketchUp. Edit a material — right-click a face, or Edit on a card — and saving updates it everywhere it is used, in one undo step.

Becomes
A SketchUp material at real size; the other maps travel with it for renderers
Editor
Inside SketchUp
Run in
SketchUp 2024–2025 · Windows

INSTALL

In four steps.

Download for SketchUpmaterialhaus-sketchup-1.2.2.rbz
  1. Download the .rbz file.
  2. In SketchUp: Extensions ▸ Extension Manager ▸ Install Extension, and choose the file.
  3. Open it from the MATERIALHAUS toolbar button, or Extensions ▸ MATERIALHAUS.
  4. Sign in once. Your browser opens; use Google or email, whichever you use on MATERIALHAUS.

TROUBLESHOOTING

If you get stuck

The panel is open but the library is empty.

The Library tab lists the materials in your MATERIALHAUS library. Make one with + New, or take one from the Ready-made tab, which also has 800+ CC0 scans.

A texture looks too big or too small.

Open In this model. A texture rescaled by hand is marked there, and Reset to real size puts it back on every face that uses it.

Why do I see only the colour in SketchUp?

SketchUp’s own display draws the colour map only. The normal, roughness and height maps are kept with the material for the renderers that read them.

Which SketchUp versions does it run in?

SketchUp 2024 and 2025 on Windows.

GOOD TO KNOW

In use

  • SketchUp’s own display draws the colour map. Normal and roughness maps travel with the material, ready for the renderers that read them.
  • Works in SketchUp 2024 and 2025 on Windows.
  • The panel shows the materials in your MATERIALHAUS library. Make one with + New, which opens the editor inside SketchUp, or take one from Ready-made. If your plan does not include a material’s files, the panel says so rather than applying half of it.
  • The extension talks only to materialhaus.com. Nothing about your model leaves your computer; the server notes which plug-in your account uses, never what is in the model.

The same material, at the same size, in the other programs too.

SketchUp is a trademark of Trimble Inc. Autodesk, Revit and 3ds Max are trademarks of Autodesk, Inc. Corona is a trademark of Chaos. Blender is a trademark of the Blender Foundation. MATERIALHAUS is not affiliated with or endorsed by any of these organisations.